audio engineering CUNY

Last Updated on September 8, 2022 by Ngefechukwu Maduka

Sound engineering degrees are most commonly available through 2-year technical programs offered by community and technical colleges, but you can find bachelor’s degrees through engineering or arts programs at colleges and universities.

If you’re reading about audio engineering CUNY for the very first time, it may seem overwhelming for those without previous knowledge or experience, but you may find it fascinating. 

Learn more about Queens College audio engineering, audio engineering school NYC, audio engineering Community College,
Laguardia Community College music recording technology, and so on on Collegelearners. Be sure to visit our catalog for more information on similar topics.

Audio engineering cUNY

This program, Audio engineering CUNY offers students advanced knowledge in the creation of artistic and commercial works of sound. The intended audience includes electroacoustic composers, other electronic music composers, sound artists, and sound designers.

The primary goal of the program is to develop historically and theoretically informed, technically skilled composers and artists working in the medium of sound. Graduates of this program will be capable of pursuing successful careers in the arts and commercial media industry.  

This program has been designed to provide an academic route to promising composers and artists, primarily those working in digital media, including those who may not necessarily possess a bachelor’s degree in music. 

Note that all sonic arts and media scoring courses entail payment of Academic Excellence fees that help fund the programs. Details on the costs of courses are explained on the Feirstein Graduate School of Cinema’s Admissions page.

M.F.A. in Sonic Arts—Curriculum


  • Musicianship for Sound Artists (3 credits)
  • Introduction to Music Technology (3 credits)
  • Or demonstrated skills in the above areas

1. Theoretical Knowledge (Choose 12 credits)

  • Computer Music 1 (3 credits)
  • Computer Music 2 (3 credits)
  • Building Electronic Music Instruments (3 credits)
  • Acoustics and Psychoacoustics of Music (2 credits)
  • Computer-Assisted Music Composition (3 credits)
  • Interactive Computer Music (3 credits)
  • Advanced Interactive Computer Music (3 credits)
  • Seminar in Sonic Arts (3 credits)

2. Historical Perspectives (Choose 6 credits)

  • History of Electronic and Computer Music (3 credits)
  • History of Sound Art (3 credits)
  • History of Popular Music and Technology (3 credits)

3. Analysis (Choose 3 credits)

  • Analysis of Electroacoustic Music (3 credits)
  • History and Analysis of Cinema Scores (3 credits) *

4. Sonic Arts Composition Study (12 credits)

One-on-one study with a member of the faculty on topics of electroacoustic composition or sonic art creation.

  • Sonic Arts Composition I (3 credits)
  • Sonic Arts Composition II (3 credits)
  • Sonic Arts Composition III (3 credits)
  • Sonic Arts Composition IV (3 credits)

5. Technical/Professional Skills (Choose 12 credits)

  • Techniques for Recording Music/Audio Engineering  (3 credits)
  • Advanced Audio Recording Techniques and Engineering (3 credits)
  • Sound Design 1 (3 credits) *
  • Sound Design 2 (3 credits) *
  • Special Topics in Sonic Arts (3 credits)
  • Sequencing and Sampling (3 credits) *
  • Scoring for Motion Pictures and New Media (3 credits) *
  • Music Business for Media (3 credits) *

6. Sonic Arts Capstone Seminar (3 credits)

7. Electives  (Choose 12 credits)

Students are recommended to take courses in music, the Performance and Interactive Media Arts (PIMA) M.F.A. Program, art, computer science, etc. Electives must be approved by the sonic arts program director.  Courses include MUSC 7744X, U7606G, PIMA 7741G, PIMA 7742G, and ARTD 7810G.

TOTAL of 60 credits

* Indicates courses that will be offered as part of the M.F.A. in media scoring.

cUNY music technology

M.F.A. in Sonic Arts—Possible Career Paths

  • Freelance composer or sound artist
  • Electronic music instrument designer
  • Programming assistant to digital artist/musician
  • Music programmer (sequencing)
  • Studio musician
  • Electroacoustic music performer
  • Composer for video games, advertising, and multimedia
  • Music arranger for TV/radio/film/new media
  • Sound designer for theater and dance
  • Scoring for theater and dance
  • Sound designer for cinema, TV
  • Music technology instructor
  • Multimedia arts instructor
  • Museum digital arts specialist
  • Audio software programmer
  • Music/audio editor for radio, TV, cinema, Internet
  • Sound analyst for law enforcement, security, government
  • Music producer
  • Audio engineer
  • MIDI pre-producer
  • Digital audio/music librarian or archivist
  • Consultant to technical manufacturers
  • Consultant to educational institutions
  • Product representative
  • Multimedia developer (interactive multimedia specialist)
  • Cognitive/computational musicologist
  • Computer music researcher
  • Sonic logo developer

music production programs

CUNY music programs

The Ph.D.–D.M.A. Program in Music of the Graduate Center, CUNY, with concentrations in composition, ethnomusicology, musicology, performance, and theory, is designed to train students in many fields and subfields of musical scholarship. Our students are able to work not only with the Graduate Center’s faculty, but also with other faculty throughout the CUNY system, which includes several colleges with distinguished music departments (such as Baruch College, Brooklyn College, City College, Hunter College, Lehman College, John Jay College, College of Staten Island, and Queens College), thereby providing an extraordinary scope of scholarly opportunities.



Composition students may pursue either the Ph.D. or D.M.A. degree. They participate closely with students from other concentrations in seminars in history, theory/analysis, and ethnomusicology. A number of public performances each year are devoted solely to the presentation of students’ compositions, and excellent facilities are available for those interested in computer music.

Course Requirements

A minimum of 60 credits of approved course work is required for a Ph.D. in Music and D.M.A.–Composition. Courses will be credited toward the Ph.D. and D.M.A.–Composition only if they are part of a program approved by the Executive Officer or his/her deputy.
For students concentrating in composition, whether for the Ph.D. or for the D.M.A., the first 30 credits should include the following five courses (or their equivalent): Introduction to Musicology; one seminar in theory/analysis; one seminar in music history prior to 1900; two tutorials in composition. 
For the Ph.D. in composition, the final 30 credits will include four 2-credit tutorials in composition plus two Composers Forums and two Seminars in Composition. Also required are four 80000-level research seminars in music history or theory, one of which must be on music before 1600 or ethnomusicology. 
For the D.M.A. in composition, the final 30 credits will include four 3-credit tutorials in composition plus two Composers Forums and two Seminars in Composition. Also required is one course in twentieth/twenty-first-century performance practice and two 80000-level research seminars.


The Graduate Center of The City University of New York offers a dynamic doctoral program in ethnomusicology, drawing on the rich resources of the Graduate Center, of the CUNY system, and of the New York City area as a whole. Ethnomusicology graduate students at the Graduate Center receive a thorough general background in the discipline, while enjoying considerable latitude in pursuing their own interests in accordance with the flexibility of the program and the diverse interests of the ethnomusicology faculty.
A special attraction of the Graduate Center for ethnomusicology students is its location in the heart of New York City, with its extraordinarily rich musical and cultural life. Aside from being a center for classical music, opera, and music theater, New York is also renowned as the jazz capital of the world, and as the single biggest center for Latin popular music. It is also host to a dazzling array of diverse ethnic and immigrant communities, whose musical activities present unique research as well as performance opportunities for ethnomusicologists. Further, New York is home to such research institutions as the Schomberg Center for Research in Black Culture, the YIVO Institute for Jewish Research, and Hunter College’s Center for Puerto Rican Studies.
Ethnomusicology students are able to work not only with the Graduate Center’s faculty, but also with other faculty throughout the CUNY system, which includes several colleges with distinguished music departments, such as Queens College, Hunter College, and Brooklyn College. The breadth of these resources, together with the flexibility of the CUNY program, the rich cultural offerings of New York City, and the affordability of CUNY tuition, have enabled the ethnomusicology program to attract students from a wide variety of countries and backgrounds. As of 2008, the research interests of the approximately thirty students currently working in the program cover large stretches of the globe, including Central Europe, Brazil, Ladakh, India, Turkey, Kurdistan, Japan, Thailand, Cape Verde, North and West Africa, Ireland, Cuba, and diverse aspects of North American popular music. The Baisley Powell Elebash Endowment supports dissertation and pre-dissertation research on the musical life of New York City. Our faculty and alumni have made major contributions to the field and we have an impressive record of placing our graduates in academic positions.

  • Musicology
  • Performance
  • Theory/Analysis

what major is audio engineering

CUNY music production

The Music Production A.A.S. program, the only one of its kind in The City University of New York, is an innovative program inte- grating music production and recording studio training that prepares students for jobs in the music and recording industries. Graduates of the program can look forward to career opportunities at commercial recording and production facilities, on-site record- ing venues, radio and broadcast networks, and manufacturers who serve the music production and recording industries.

To achieve that goal, the curriculum offers a strong foun- dation in technology and practical recording studio experi- ence, together with a broad base of general education in the liberal arts, sciences, and music. Music Production classes are taught in the Music department’s technology laboratories and multi-track recording studios. During their last semes- ter of the curriculum, students can participate in the coop- erative internship program, which allows them to work as apprentices in professional working environments. The A.A.S. degree in Cuny music production is designed as a career program that provides the necessary academic foundation and specific training to students who plan to begin or advance in employment immediately after graduation. Many students choose to transfer their credits to baccalaureate degree programs at four-year institutions both inside and outside the City University of New York.

For further information, consult an adviser in the Department of Music.

This Career and Technical Education (CTE) degree program has additional benefits to students made possible by Perkins funding.

Associate in Applied Science Degree (AAS)

Common Core Requirements

Common Core CategoriesCoursesCredits
REQUIRED CORE: 1A.ENGL-101: English Composition I
ENGL-103: Writing for the New Media

REQUIRED CORE: 1A.ENGL-102: English Composition II3
REQUIRED CORE: 1B.MA-321: Mathematics in Contemporary Society3
REQUIRED CORE: 1C.PH-140: Acoustics: The Physics of Sound4
FLEXIBLE CORE: 2A., 2B., 2D. or 2E.History or Social Science (Select two courses)6
FLEXIBLE CORE: 2C.Select one course from MUS-100 series3

Major Requirements

Musicianship/Music Theory1 – Choose any sequence of two:MUS-111 / MUS-112,MUS-112 / MUS-122,MUS-112 / MUS-225,MUS-122 / MUS-221,MUS-122 / MUS-225,orMUS-225 / MUS-2266
MP-101: Introduction to the Recording Studio and MIDI3
MP-102: Digital Music Sequencing3
MP-103: Recording Techniques I: Studio Equipment3
MP-204: Digital Sound Design2
MP-205: Recording Techniques II: Studio Operation3
MP-206: Virtual Instruments3
MP-207: Microphones and Amplification Systems1
MP-208: Digital Recording3
MUS-201: The Business of Music (formerly MU-290)3
MUS-132, MUS-231 or MUS-232 (Choose any two, 1 credit each)2
MUS-400 series: Performance Series elective (Choose any two, 1 credit each)2
MUS/MP: Advised electives24
Total Required Credits60

Musicianship Placement: MUS-111 (for students with minimal or no music background); placement into MUS-112, MUS-121, MUS-132, and MUS-231 is determined by an evaluation of musicianship skills; 3 credits each. MUS-122 is offered Spring Semester only. MUS-221 is offered Fall Semester only.

2 Advised Music elective list:MUS-121, MUS-122, MUS-123, MUS-124, MUS-133, MUS-134, MUS-135, MUS-136, MUS-137, MUS-138, MUS-221, MUS-222, MUS-223, MUS-224, MUS-225, MUS-226, MUS-232, MUS-400 series and MP-209, and MP-900.

All students must complete two (2) WI designated courses to fulfill degree requirements.

Degree Plans

  • AS in Music with developmental placement
  • AS in Music no developmental placement

Student Learning Outcomes for Academic Programs

A.A.S. in Music Production

General Education Outcomes

A robust general education is founded on the knowledge, concepts, methods, and perspectives that students gain through the study of many academic disciplines. These disciplinary studies stimulate intellectual inquiry, global awareness, and cultural and artistic appreciation: they equip students to make informed judgments and remain engaged beyond the classroom. To that end, QCC promotes educational activities that allow students to demonstrate that they can:

  1. Communicate effectively in various forms
  2. Use analytical reasoning to identify issues or problems and evaluate evidence in order to make informed decisions
  3. Reason quantitatively as required in various fields of interest and in everyday life
  4. Apply information management and digital technology skills useful for academic research and lifelong learning

To support these institutional general education outcomes, the academic departments-;through their programs-may also assess the ability of students to:

  • Integrate knowledge and skills in the program of study
  • Make ethical judgments while recognizing multiple perspectives, as appropriate in the program of study
  • Work collaboratively to accomplish learning objectives

Approved by the Academic Senate on February 13, 2018.

Program Outcomes

  1. Work collaboratively in diverse groups directed accomplishing produced works of music, visual, and sound art
  2. Demonstrate knowledge of, and proficiency in, industry-standard workflows and software
  3. Recognize legal issues pertaining to copyright, licensing, and fair use
  4. Integrate theoretical knowledge and performance skills in the creation and performance of original works
  5. Demonstrate progressive development and competency in the technical skills requisite for artistic expression in electronic media
  6. Integrate personal observation and objective criticism, and form value judgements, in the course of their artistic and technical work, and in the evolution of their original productions.

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