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uno computer engineering requirements

Although understanding uno computer engineering requirements or getting your head around it isn’t always simple, particularly when you don’t have any prior knowledge of it, finding the right information of it is not as straightforward as you might think. 

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In the article below, you will get updated information on uno admission requirements, uno computer science courses, uno engineering courses, and uno mechanical engineering degree requirements. Please read related posts on Collegelearners to find out more information on uno electrical engineering faculty.4

Computer Engineering, Bachelor of Science

Overview

The 124 credit hour program in computer engineering leads to the Bachelor of Science degree in Computer Engineering. Thirty-two (32) hours of mathematics and physics and 9 hours of computer science complement the required 44 hours of work in the computer engineering area. Six (6) hours in written and oral communications, 15 hours in the humanities and social sciences, and 18 hours of engineering electives provide the opportunity for the student to acquire a general educational background and gain the cultural attributes associated with a university education.

The individual holding this degree will have advanced knowledge in his or her field of engineering interest and in addition will have a university educational background involving mathematics, the physical sciences, and the humanities and social sciences. Completion of this curriculum will enable the graduate to enter employment in positions involving computer hardware design and applications, computer software design and development, microcomputer based applications, and computer networking. The program also leads to the preparation for graduate work in computer engineering, computer science or electrical engineering.

Accreditation

The Electrical and Computer Engineering (ECE) department’s Computer Engineering Program (CENG) is accredited by the Engineering Accreditation Commission of ABET

Program Educational Objectives

The department’s Program Educational Objectives are a statement of what graduates are doing, or are capable of doing, three to five years after graduation.  The students in the Computer Engineering program receive a strong foundation in engineering science and design that not only enables them to pursue productive careers in the computer engineering field but that can be used as the foundation for careers in other areas, such as business, management, and medicine.  Typical industries in which Computer Engineering graduates are employed include microprocessor/embedded system design, digital design, hardware/software integration, and computer architecture and parallel processing.

The Computer Engineering program prepares graduates for their professional careers with the objective that within five years after graduation they will be:

  • Employed in business, academia, or government.
  • Successful engineers who have established productive careers in their field and have contributed to improve and provide innovative and effective solutions in computer engineering or related fields.
  • Demonstrating technical and decision-making processes and the human interactions necessary to produce viable, responsible, and sustainable technological solutions.
  • Engaging in lifelong learning, which may include postgraduate education, to successfully adapt to technological, industry specific, and cultural changes and to foster adept functioning in society.
  • Performing engineering practice in a context that reflects awareness of the ethics of their profession and of the impacts of their work on the profession and society at large.

These Program Educational Objectives were developed with input from the program’s educational objectives constituency, consisting of employers (including the Industry Advisory Board), graduates of the program, and faculty of the department.

Learning Outcomes

Learning Outcomes are those abilities that a graduate of the Computer Engineering program will have attained so that he/she can meet the educational objectives established for the program.

At the time of graduation, students in the ECE Computer Engineering program will have:

  1. an ability to identify, formulate, and solve complex engineering problems by applying principles of engineering, science, and mathematics
  2. an ability to apply engineering design to produce solutions that meet specified needs with consideration of public health, safety, and welfare, as well as global, cultural, social, environmental, and economic factors
  3. an ability to communicate effectively with a range of audiences
  4. an ability to recognize ethical and professional responsibilities in engineering situations and make informed judgments, which must consider the impact of engineering solutions in global, economic, environmental, and societal contexts
  5. an ability to function effectively on a team whose members together provide leadership, create a collaborative and inclusive environment, establish goals, plan tasks, and meet objectives
  6. an ability to develop and conduct appropriate experimentation, analyze and interpret data, and use engineering judgment to draw conclusions
  7. an ability to acquire and apply new knowledge as needed, using appropriate learning strategies.

Requirements

First Year
FIRST SEMESTERCREDITS
ECEN 1030ELECTRICAL AND COMPUTER ENGINEERING FUNDAMENTALS4
CIST 1400INTRODUCTION TO COMPUTER SCIENCE I3
MATH 1950CALCULUS I5
ENGL 1160ENGLISH COMPOSITION II3
 Credits15
SECOND SEMESTER
ECEN 1060MICROPROCESSOR APPLICATIONS3
ECEN 1234INTRODUCTION TO ELECTRICAL AND COMPUTER ENGINEERING1
ECEN 2250ELECTRICAL AND COMPUTER ENGINEERING SEMINAR1
CSCI 1620INTRODUCTION TO COMPUTER SCIENCE II3
MATH 1960CALCULUS II5
PHYS 2110GENERAL PHYSICS I – CALCULUS LEVEL4
 Credits17
Second Year
FIRST SEMESTER
ECEN 2150ELECTRONICS AND CIRCUITS I3
ECEN 2184ELECTRICAL CIRCUITS LABORATORY I1
MATH 2350DIFFERENTIAL EQUATIONS3
PHYS 1164GENERAL PHYSICS LABORATORY II1
PHYS 2120GENERAL PHYSICS-CALCULUS LEVEL4
CMST 1110PUBLIC SPEAKING FUNDS 23
 Credits15
SECOND SEMESTER
ECEN 2170ELECTRICAL CIRCUITS III1
ECEN 2220ELECTRONIC CIRCUITS I4
ECEN 3130SWITCHING CIRCUITS THEORY4
MATH 1970CALCULUS III4
ACE Elective 13
 Credits16
Third Year
FIRST SEMESTER
ECEN 3100DIGITAL DESIGN AND INTERFACING4
ECEN 3320ASSEMBLY LANGUAGE PROGRAMMING1
CSCI 3320DATA STRUCTURES3
MATH 2050APPLIED LINEAR ALGEBRA3
Engineering Elective 33
 Credits14
SECOND SEMESTER
ECEN 3050PROBABILITY THEORY AND STATISTICS FOR ELECTRICAL AND COMPUTER ENGINEERS3
ECEN 3250COMMUNICATIONS SYSTEMS4
ECEN 4330MICROPROCESSOR SYSTEM DESIGN4
Engineering Elective 33
ACE Elective 13
 Credits17
Fourth Year
FIRST SEMESTER
ECEN 4350EMBEDDED MICROCONTROLLER DESIGN4
ECEN 4960CAPSTONE I2
ENGR 4690TECHNOLOGY, SCIENCE AND CIVILIZATION (ACE 8)3
Engineering Elective 33
ACE Elective 13
 Credits15
SECOND SEMESTER
ECEN 4990CAPSTONE II3
Engineering Elective 39
ACE Elective 13
 Credits15
 Total Credits124
1ACE elective: Choose one course from each ACE Student Learning Outcome (SLO) 5,6,7 and 9 elective course. ENGR 4690 satisfies ACE SLO 8.
2Students may substitute ENGR 1000 for CMST 1110
3Engineering electives may be selected from ECE junior and senior or approved sophomore level courses. Three hours of engineering electives may be selected from an approved list of non-ECE courses.

Engineering Electives

The computer engineering program requires 18 hours of engineering electives.  These consist of at least 15 hours of any ECEN course at the junior or senior level. Students can substitute three (3) of these hours with a course from the following list.

Computer Science (CSCI) Courses:

4150/8156      Graph Theory and Applications

4220/8226      Programming Languages

4300/8306      Deterministic Operations Research Models

4310/8316      Probabilistic Operations Research Models

4440/8446       Introduction to Parallel Computing

4450/8456       Introduction to Artificial Intelligence

4470/8476      Pattern Recognition

4500/8506      Operating Systems

4510/8516      Advanced Operating Systems

4620/8626      Computer Graphics

4660/8666      Automata, Computability and Formal Languages

4760/8766      Topics in Modeling

4830/8836      Introduction to Software Engineering

4850/8856      Database Management Systems

Math (MATH) Courses:

            4150/8156      Graph Theory and Applications

4300/8306      Deterministic Operations Research Models

4310/8316      Probabilistic Operations Research Models

4660/8666      Automata, Computability and Formal Languages

4760/8766      Topics in Modeling

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