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In the article below, you will get updated information on uno admission requirements, uno computer science courses, uno engineering courses, and uno mechanical engineering degree requirements. Please read related posts on Collegelearners to find out more information on uno electrical engineering faculty.4
Computer Engineering, Bachelor of Science
Overview
The 124 credit hour program in computer engineering leads to the Bachelor of Science degree in Computer Engineering. Thirty-two (32) hours of mathematics and physics and 9 hours of computer science complement the required 44 hours of work in the computer engineering area. Six (6) hours in written and oral communications, 15 hours in the humanities and social sciences, and 18 hours of engineering electives provide the opportunity for the student to acquire a general educational background and gain the cultural attributes associated with a university education.
The individual holding this degree will have advanced knowledge in his or her field of engineering interest and in addition will have a university educational background involving mathematics, the physical sciences, and the humanities and social sciences. Completion of this curriculum will enable the graduate to enter employment in positions involving computer hardware design and applications, computer software design and development, microcomputer based applications, and computer networking. The program also leads to the preparation for graduate work in computer engineering, computer science or electrical engineering.
Accreditation
The Electrical and Computer Engineering (ECE) department’s Computer Engineering Program (CENG) is accredited by the Engineering Accreditation Commission of ABET
Program Educational Objectives
The department’s Program Educational Objectives are a statement of what graduates are doing, or are capable of doing, three to five years after graduation. The students in the Computer Engineering program receive a strong foundation in engineering science and design that not only enables them to pursue productive careers in the computer engineering field but that can be used as the foundation for careers in other areas, such as business, management, and medicine. Typical industries in which Computer Engineering graduates are employed include microprocessor/embedded system design, digital design, hardware/software integration, and computer architecture and parallel processing.
The Computer Engineering program prepares graduates for their professional careers with the objective that within five years after graduation they will be:
- Employed in business, academia, or government.
- Successful engineers who have established productive careers in their field and have contributed to improve and provide innovative and effective solutions in computer engineering or related fields.
- Demonstrating technical and decision-making processes and the human interactions necessary to produce viable, responsible, and sustainable technological solutions.
- Engaging in lifelong learning, which may include postgraduate education, to successfully adapt to technological, industry specific, and cultural changes and to foster adept functioning in society.
- Performing engineering practice in a context that reflects awareness of the ethics of their profession and of the impacts of their work on the profession and society at large.
These Program Educational Objectives were developed with input from the program’s educational objectives constituency, consisting of employers (including the Industry Advisory Board), graduates of the program, and faculty of the department.
Learning Outcomes
Learning Outcomes are those abilities that a graduate of the Computer Engineering program will have attained so that he/she can meet the educational objectives established for the program.
At the time of graduation, students in the ECE Computer Engineering program will have:
- an ability to identify, formulate, and solve complex engineering problems by applying principles of engineering, science, and mathematics
- an ability to apply engineering design to produce solutions that meet specified needs with consideration of public health, safety, and welfare, as well as global, cultural, social, environmental, and economic factors
- an ability to communicate effectively with a range of audiences
- an ability to recognize ethical and professional responsibilities in engineering situations and make informed judgments, which must consider the impact of engineering solutions in global, economic, environmental, and societal contexts
- an ability to function effectively on a team whose members together provide leadership, create a collaborative and inclusive environment, establish goals, plan tasks, and meet objectives
- an ability to develop and conduct appropriate experimentation, analyze and interpret data, and use engineering judgment to draw conclusions
- an ability to acquire and apply new knowledge as needed, using appropriate learning strategies.
Requirements
First Year | ||
---|---|---|
FIRST SEMESTER | CREDITS | |
ECEN 1030 | ELECTRICAL AND COMPUTER ENGINEERING FUNDAMENTALS | 4 |
CIST 1400 | INTRODUCTION TO COMPUTER SCIENCE I | 3 |
MATH 1950 | CALCULUS I | 5 |
ENGL 1160 | ENGLISH COMPOSITION II | 3 |
Credits | 15 | |
SECOND SEMESTER | ||
ECEN 1060 | MICROPROCESSOR APPLICATIONS | 3 |
ECEN 1234 | INTRODUCTION TO ELECTRICAL AND COMPUTER ENGINEERING | 1 |
ECEN 2250 | ELECTRICAL AND COMPUTER ENGINEERING SEMINAR | 1 |
CSCI 1620 | INTRODUCTION TO COMPUTER SCIENCE II | 3 |
MATH 1960 | CALCULUS II | 5 |
PHYS 2110 | GENERAL PHYSICS I – CALCULUS LEVEL | 4 |
Credits | 17 | |
Second Year | ||
FIRST SEMESTER | ||
ECEN 2150 | ELECTRONICS AND CIRCUITS I | 3 |
ECEN 2184 | ELECTRICAL CIRCUITS LABORATORY I | 1 |
MATH 2350 | DIFFERENTIAL EQUATIONS | 3 |
PHYS 1164 | GENERAL PHYSICS LABORATORY II | 1 |
PHYS 2120 | GENERAL PHYSICS-CALCULUS LEVEL | 4 |
CMST 1110 | PUBLIC SPEAKING FUNDS 2 | 3 |
Credits | 15 | |
SECOND SEMESTER | ||
ECEN 2170 | ELECTRICAL CIRCUITS III | 1 |
ECEN 2220 | ELECTRONIC CIRCUITS I | 4 |
ECEN 3130 | SWITCHING CIRCUITS THEORY | 4 |
MATH 1970 | CALCULUS III | 4 |
ACE Elective 1 | 3 | |
Credits | 16 | |
Third Year | ||
FIRST SEMESTER | ||
ECEN 3100 | DIGITAL DESIGN AND INTERFACING | 4 |
ECEN 3320 | ASSEMBLY LANGUAGE PROGRAMMING | 1 |
CSCI 3320 | DATA STRUCTURES | 3 |
MATH 2050 | APPLIED LINEAR ALGEBRA | 3 |
Engineering Elective 3 | 3 | |
Credits | 14 | |
SECOND SEMESTER | ||
ECEN 3050 | PROBABILITY THEORY AND STATISTICS FOR ELECTRICAL AND COMPUTER ENGINEERS | 3 |
ECEN 3250 | COMMUNICATIONS SYSTEMS | 4 |
ECEN 4330 | MICROPROCESSOR SYSTEM DESIGN | 4 |
Engineering Elective 3 | 3 | |
ACE Elective 1 | 3 | |
Credits | 17 | |
Fourth Year | ||
FIRST SEMESTER | ||
ECEN 4350 | EMBEDDED MICROCONTROLLER DESIGN | 4 |
ECEN 4960 | CAPSTONE I | 2 |
ENGR 4690 | TECHNOLOGY, SCIENCE AND CIVILIZATION (ACE 8) | 3 |
Engineering Elective 3 | 3 | |
ACE Elective 1 | 3 | |
Credits | 15 | |
SECOND SEMESTER | ||
ECEN 4990 | CAPSTONE II | 3 |
Engineering Elective 3 | 9 | |
ACE Elective 1 | 3 | |
Credits | 15 | |
Total Credits | 124 |
1 | ACE elective: Choose one course from each ACE Student Learning Outcome (SLO) 5,6,7 and 9 elective course. ENGR 4690 satisfies ACE SLO 8. |
2 | Students may substitute ENGR 1000 for CMST 1110 |
3 | Engineering electives may be selected from ECE junior and senior or approved sophomore level courses. Three hours of engineering electives may be selected from an approved list of non-ECE courses. |
Engineering Electives
The computer engineering program requires 18 hours of engineering electives. These consist of at least 15 hours of any ECEN course at the junior or senior level. Students can substitute three (3) of these hours with a course from the following list.
Computer Science (CSCI) Courses:
4150/8156 Graph Theory and Applications
4220/8226 Programming Languages
4300/8306 Deterministic Operations Research Models
4310/8316 Probabilistic Operations Research Models
4440/8446 Introduction to Parallel Computing
4450/8456 Introduction to Artificial Intelligence
4470/8476 Pattern Recognition
4500/8506 Operating Systems
4510/8516 Advanced Operating Systems
4620/8626 Computer Graphics
4660/8666 Automata, Computability and Formal Languages
4760/8766 Topics in Modeling
4830/8836 Introduction to Software Engineering
4850/8856 Database Management Systems
Math (MATH) Courses:
4150/8156 Graph Theory and Applications
4300/8306 Deterministic Operations Research Models
4310/8316 Probabilistic Operations Research Models
4660/8666 Automata, Computability and Formal Languages
4760/8766 Topics in Modeling